![]() ![]() World of The Elder Scrolls The World & Locales Information on the world, regions, and nations of the campaign setting Time and History A look of the setting's history, mainly comprising of major events Society A look at common societal trends and laws found in the campaign setting Cosmology Info on how the plane the setting takes place in interacts and connects with the broader multiverse and other planes. Classes Info on classes in the campaign setting and what roles they play Races Races available in the campaign setting and how common/rare they are Equipment Armor Weapons Adventuring Gear Tools Potions and Poisons Mounts and Animals Magic Items Other Goods and Services Skill Trees/Perks A special system replacing skills and feats in The Elder Scrolls Supplement Spells & Magic Info on custom spell lists or additional spells available for spellcasters Background & Languages Additional backgrounds & languages available in the setting Downtime Activities Activities for players to do while not adventuring Levels and Attributes A special system replacing traditional level up bonuses in The Elder Scrolls Supplement. Players Guide Birth Signs When you are born, you are given a birth sign. ![]() However, ancient Nordic prophecy maintained that when Alduin at last re-emerged into the world, a "Last Dragonborn" would also appear to fight and defeat him. The Dragonborn heritage persisted much later than the dragons themselves but the last had died during the Oblivion crisis. Three of the most powerful even managed to cast Alduin, the black dragon foretold to consume the world, into the currents of time using an Elder Scroll, a powerful and mystical artifact. Having ruled over vast swathes of Tamriel in the ancient past, their hegemony was overthrown by the "Dragonborn" warriors, humans who could absorb a dragon's soul and use the powerful draconic spells called "shouts". The race of dragons has long been almost completely extinct. A clause in the Concordat which forbade Talos worship in the Empire was received with great anger in Skyrim, was one of the principal reasons behind the rebellion of Ulfric Stormcloak, the Jarl of Windhelm, against the Empire's Imperial Legion. While the conflict, known as the Great War, ended in a military stalemate, the greatly weakened Empire was forced to sign a humiliating peace treaty called the White-Gold Concordat. The Empire has recently fought a war with the Aldmeri Dominion, a powerful confederation of elves, who believe that they are racially superior to the races of men, such as the Imperials and Nords. While the Nordic race of men are the predominant race in Skyrim, the region forms one province of the much larger Empire, ruled by the Imperials. The landscape is littered with forts, camps, and ruins, some of which were built by the now-extinct race of the Dwemer, or Deep Elves. Of these settlements, five - Solitude, Windhelm, Markarth, Riften, and Whiterun - are richer and more powerful. It has traditionally been divided into nine administrative sections, called "holds", each governed by a jarl from a larger town. Skyrim is a cold and mountainous region in the north of the continent of Tamriel. A tenth race, the Orsimer, or Orcs, reside in settlements scattered across Tamriel and, at some points in history, a kingdom inside High Rock known as Orsinium. Tamriel comprises nine provinces, each of which is dominated by a distinct race: Black Marsh is home to the Argonians Cyrodiil is home to the Imperials Elsweyr is home to the Khajiit Hammerfell is home to the Redguards High Rock is home to the Bretons Morrowind is home to the Dunmer, or Dark Elves Skyrim is home to the Nords Summerset Isle is home to the Altmer, or High Elves and Valenwood is home to the Bosmer, or Wood Elves. As is also typical in high fantasy works, magic and sorcery, mythical creatures, factions with their own political agendas, walled medieval cities and strongholds, and plot elements driven by prophecies and legends are common. Many races exist in Tamriel, such as Humans, Orcs, Elves, the lizard-like Argonians, cat-like Khajiit, and the extinct Dwarves. The Elder Scrolls takes place in the high fantasy world of Tamriel.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |