![]() There's a remarkable amount of detail and love in the design here that makes this a delight to watch. Or, rather, it would be if the animations and visuals in this latest installment weren't so ridiculously elaborate and charming. There's logic to it, sort of, but there's also a lot of trial-and-error involved in figuring out when to use what, and that can be frustrating. Like all Eyezmaze games, Grow Valley can be a bit odd to suss out. Look, don't try and tell me you don't want your own tiny civilization of industrious workers! Think of the tiny statuary they'd build in honour of you! The better to worship you as their gracious overlord. The goal is to have everything fully upgraded at the end, so presumably your little faceless subjects will have sustainable energy and high tech equipment. Each time you click a button, the world will grow a little more complex, and if one system is linked to another that's already in place, they'll both evolve a little further. ![]() Unfortunately, you can only use each button once, and since they all depend on each other, you'll have to figure out the correct order to use them to get the best results. Fortunately, you've got seven buttons that will each trigger the development of a different sort of system you'll need in place to succeed. In the beginning, there was a valley, and lo, it was pretty big and empty. That's almost forever! Have your puny pastel people puzzle proficiencies deteriorated since then? Only one way to find out! You should be excited because not only is this an Eyezmaze game, but it's also the sequel to Grow Island, which came out roughly three years ago. Grow Valley is the latest in the Grow series of puzzle games. Ladies and gentlemen, start the engines of your teeny-tiny civilizations.
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